So hey. First off, good choice in tier. UU = Best tier
I'm Closet, a guy who's been playing UU probably since the beginning of this year. (iirc) Never got up to any ladder, but I'd like to say I have pretty good knowledge.BTW:
think I seem kinda aggressive in this post I guess, but I'm not trying to be like, rude or anything <:/. I'm just giving suggestions/throwing thoughts out there.
I'M A NICE PESRON
My first impressions on your team, along with in-depth thoughts and stuff, in order of importance (pretty much, anyway):-You don't need a spinner.
Houndoom is your only SR weak mon, and on this balanced-ish type of team, Rapid Spin really kills your momentum
. IF you really want to keep it, (Spike-o-phobia) don't use Claydol
, or even Cryogonal
are better choices, with Intimidate/Good Typing/Good Speed respectively. I know it's tempting with it's levitate and Stealth Rock resistance, but it's weaknesses plus barren HP stat are just not viable, even with it's decent defenses. Sorry. (it does
have a cool design though <3)
Also, a general rule to team building: You'd never want just one screen to use. It's either dual screens or no screens. Just a heads if you wanted to use another screens 'mon, you'd want Light Clay. Makes LightScreen/Reflect last way longer.-You're using Houndoom incorrectly, at least in my personal opinion.
There's no real reason to use Houndoom
over any of the other offensive fire types, EXCEPT for it's Anti-metagame set,
which you can find on smogon when it's back up (I don't remember the EVs and stuff, iirc it was kinda complicated). This is a fun set to use (I've used it a little bit) as you play mindgames with your opponent. But, if you don't want to use that set, but still use houndoom, you could use a Nasty Plot set
. Although, this is probably better for Zoroark or Mew or P-Z. I know that choice scarf seems tempting, but houndoom doesn't really work well that way, with it's notsogreat coverage and meh speed, even for a scarfer compared to two of the most common, Flygon and Mienshao. If you want a better fire type/special attacker,
go for a special Victini set.
I personally don't use him very much, but I've heard it's amazing. As for another scarfer
, you could always try Flygon/Mienshao
, both are great, or even Raikou
for surprising opponents, (I know Scarfkou sounds really weird, but trust me, it's pretty fun) but be warned: Scarf Raikou with Rash Nature (the nature you have to use for AuraSphere) will NOT
outspeed Jolly Scarf Mienshao.- Dusclops. To be brutally honest, I don't see much reason to use him over Cofagrigus.
I guess he has a little bit more bulk physically, and quite a bit more specially, but Cofagrigus
can actually deal some respectable damage, with Shadow Ball, while Dusclops is stuck with Seismic Toss/Night Shade. This is pretty important, as Cofagrigus can actually be threatening and not setup bait.
It can also Use Toxic or Haze or other moves, iirc. I don't use the defensive set very often, so I don't remember it's fourth move, but it's generally WoW/Shadowball/Pain Split/<fourth move I can't remember, probably Haze or something>, nearly identical to your dusclops, but with a tad bit more power and more usefulness
, in exchange for arguably unnecessary special defense. If you really want to stick with Clops, go ahead. He is
one of my favorite mons from gen 3.- Your Cobalion set seems indecisive. :s
There's one thing you immediately get walled by: Zapdos
. This is pretty important, as an SD mon being walled by such a common mon isn't going to be very good. True, Thunder Wave will cripple it, but what then?
That aside, Cobalion is a legit dude. He has a pretty good SD set, and has a nice Utility set if you need it. I'm going to say keep the SD set
. I know Thunder Wave/Iron Head strategy is tempting, but without Serene Grace it's not going to work as much, and is imo a cheap strategy (although, it is a way to win, so what I think of it morally is irrelevant). Also, I would suggest Lum Berry or Leftovers over Life Orb
. Cobalion is going to end up taking a couple of repeated hits; Life Orb shortens his life by too much once you start sweeping with him. I prefer Lum Berry, just to troll Sableyes that switch in on the SD and have a 50/50 shot of get mauled by Iron Head. Correction: 43.75% chance to OHKO after Stealth Rock, according to Honkalculator, but just add a tad bit of prior damage, and you're good. Honkalkulator also says to use HP ice, but I question that...Oh well. You can switch moves around
, as Steel isn't that good of an offensive type, even as STAB, and I guess HP ice deals with Gligar.
You could always use a utility set too; it's pretty nifty and can set up SR fairly well.-Covering Milotic and Machamp, the two I didn't touch on:Both
seem fairly good
I think Milotic would be better off with Ice Beam over Hypnosis, or Toxic or even Haze if you really want. Ice Beam is decent coverage, especially on switch ins, but Toxic and Haze are always pretty useful at times. (I know you have Dragon Tail, but INB4 Substitute; Haze is an option over Dragon Tail, if you want) Otherwise, great 'mon.
Your Machamp seems good to me. I do think a sub/lefties set would be more effective, but I don't use the muscly guy, so IDK.
Hope I helped, and happy battling!
I'm sorry for the wall of text that appeared, but I just had gears turning and I kept going and going... <:I